IADM 4P02 - Video Game Research and Development


Directed program of readings and research related to the theoretical and practical aspects of game design/development as applied to each student's individual contributions to a team-based project. Best practices in the preparation of design and technical documentation.

Course Format: Lectures, seminar, 3 hours per week.
Restrictions: Open to GAMD and GAMP majors with a minimum of 14.0 overall credits or permission of the Department for Digital Humanities.
Prerequisite(s): IADM (IASC) 3P04  and IADM (IASC) 3P06 
Course Notes: This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term.
Exclusions: Completion of this course will replace previous assigned grade and credit obtained in IADM (IASC) 4P02.


Print-Friendly Page (opens a new window)