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BTGD 2P45 - Game Design and Development IIPlacement in mini teams to collectively build on their previous game development skills. Teams will add more advanced animations, particle effects, and lighting techniques to realize a higher level of realism. Engagement of player game experiences by managing input devices, animated models, game mechanics, terrain influences and audio sound effects. Restrictions: Open to GAMD and GAMP majors and permission of the Program Director. Prerequisite(s): BTGD 2P31 and BTGD 2P35 Course Notes: Niagara College course BTGD 9845. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. |
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